Maze

Maze is the first level of "New Levels" by proxdxd03. It's the hardest level of that fanmade collection. No one in the community could ever prove that they had beaten this level.

Level Features
This level is similar to E-Labyrinth. It uses different mechanics from Alone, Relics, Sci-Tech and City.

Soundtrack
This level uses the soundtrack proxdxd03 - Maze.

Themes
This level uses two special themes made by proxdxd03:


 * Frozen Maze
 * Glow Maze

The theme sequence is:


 * 1) Frozen Maze
 * 2) Frozen Maze (Color Monitor)
 * 3) Glow Maze (Grey Monitor)
 * 4) Frozen Maze (Grey Monitor)
 * 5) Frozen Maze
 * 6) Frozen Maze (Pink Monitor)
 * 7) Glow Maze (Green Monitor)
 * 8) Frozen Maze (Grey Monitor)
 * 9) Glow Maze (Grey Monitor)

Gem Locations

 * 1) At 0%, ground gem. Move diagonally around the pyramid to reach the gem.
 * 2) At 5%, jump pad gem. Requires 2x1 (right) move. Remember to dodge the air spike.
 * 3) At 12%, jump pad gem. Jump into the gap behind the right pillar to get the gem.
 * 4) At 14%, fragile ground gem. Swipe to the center quickly behind the retro snake.
 * 5) At 17%, jump pad gem. Leave the electrical trap to the left.
 * 6) At 20%, ground gem. Swipe diagonally to the center tile between the four jump pads.
 * 7) At 29%, left slider gem. Skip the jump pad, then follow the mover and go left diagonally.
 * 8) At 33%, left slider gem. Go to the center jump pad behind the vertical cannon, then jump around the buildings to get to the diagonal path.
 * 9) At 40%, left slider gem. Requires confusing diagonal slider movement.
 * 10) At 43%, jump pad gem. To reach the jump pad without falling, you need to go diagonally right behind the archway without triggering the center fragile, then go left diagonally.
 * 11) At 52%, ground gem. Dodge the mover to prevent the platforms of the route from moving away from you.
 * 12) At 54%, ground gem. Move diagonal in front of the blocks, then use the movers to get back on track.
 * 13) At 58%, jump pad gem. Use the mover to get to the right side.
 * 14) At 68%, ground gem. Quickly swipe diagonally over the center in the Dual Ball section.
 * 15) At 73%, ground gem. Follow the mover pattern instead of the jump pads.
 * 16) At 74%, left slider gem. Go the diagonal right mover pattern, then go left diagonally.
 * 17) At 76%, ground gem. Follow the mover pattern. This may be tricky because the auto movers on the right must be activated, but do not serve as path.
 * 18) At 81%, ground gem. Use the mover to access the second jump pad, then follow the mover pattern.
 * 19) At 85%, jump pad gem. Quickly move onto the jump pad in the left wall.
 * 20) At 86%, ground gem. Use the magic portals to get to the diagonal way with the gem.

Crowns

 * 1) At 18%, ground crown. Placed on the left of a narrow diagonal path. Requires 1x1 (left) + 2x1 (right) move.
 * 2) At 28%, left slider crown. Requires fast mover zigzag followed by precise diagonal tile movement.
 * 3) At 70%, jump pad crown. Requires precise movement in an asymmetric Dual Ball section.

Trivia

 * This level was the second ever edited level by proxdxd03 (first after learning the basics with Massif).
 * This level was first not meant to have different themes, textures or music.
 * This level's creation process took over 3 months.
 * The soundtrack's BPM are the same as E-Labyrinth's BPM.